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	<title>Comments on: Who&#8217;s the biggest 3D Virtual World Now?</title>
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	<link>http://virtualunderworld.net/wordpress/?p=1009</link>
	<description>Life in the Metaverse</description>
	<lastBuildDate>Mon, 06 Sep 2010 19:09:12 -0700</lastBuildDate>
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		<title>By: alicequeenofspades</title>
		<link>http://virtualunderworld.net/wordpress/?p=1009&#038;cpage=1#comment-1337</link>
		<dc:creator>alicequeenofspades</dc:creator>
		<pubDate>Sat, 20 Feb 2010 03:44:38 +0000</pubDate>
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		<description>Perfect summary. i was just like you one of the first ones to test it, and i was also on second life. then i left both of them for several years. I&#039;m back since 2008, and i don&#039;t use secondlife anymore. My only pleasure after my friends from far far away, is to develop and i actually manage to develop it better on imvu than on SL. Plus imvu is more aesthetic, definitely. And fot those who like to role play, you&#039;ll find a lot of gamers :) (sorry for my english)</description>
		<content:encoded><![CDATA[<p>Perfect summary. i was just like you one of the first ones to test it, and i was also on second life. then i left both of them for several years. I&#8217;m back since 2008, and i don&#8217;t use secondlife anymore. My only pleasure after my friends from far far away, is to develop and i actually manage to develop it better on imvu than on SL. Plus imvu is more aesthetic, definitely. And fot those who like to role play, you&#8217;ll find a lot of gamers <img src='http://virtualunderworld.net/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  (sorry for my english)</p>
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		<title>By: Chad Austin</title>
		<link>http://virtualunderworld.net/wordpress/?p=1009&#038;cpage=1#comment-1203</link>
		<dc:creator>Chad Austin</dc:creator>
		<pubDate>Fri, 06 Nov 2009 02:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://virtualunderworld.net/wordpress/?p=1009#comment-1203</guid>
		<description>Hi,

Good summary, though your definition of run rate is different between IMVU and Second Life.  Run rate is yearly revenue, and Second Life&#039;s is ~$100 million, not $500 million.

Chad from IMVU</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Good summary, though your definition of run rate is different between IMVU and Second Life.  Run rate is yearly revenue, and Second Life&#8217;s is ~$100 million, not $500 million.</p>
<p>Chad from IMVU</p>
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		<title>By: Tinsel Silvera</title>
		<link>http://virtualunderworld.net/wordpress/?p=1009&#038;cpage=1#comment-1200</link>
		<dc:creator>Tinsel Silvera</dc:creator>
		<pubDate>Wed, 04 Nov 2009 12:50:34 +0000</pubDate>
		<guid isPermaLink="false">http://virtualunderworld.net/wordpress/?p=1009#comment-1200</guid>
		<description>Great article!  Those stats are mind boggling.  Planet Calypso (Entropia) does allow for creating and selling of content as well as real estate through their auctions. Still not sure whether it falls into the MMORPG or VW category though. Now that Mindark is selling its platform there are plans (such as Next Island) to focus more on VW&#039;s.</description>
		<content:encoded><![CDATA[<p>Great article!  Those stats are mind boggling.  Planet Calypso (Entropia) does allow for creating and selling of content as well as real estate through their auctions. Still not sure whether it falls into the MMORPG or VW category though. Now that Mindark is selling its platform there are plans (such as Next Island) to focus more on VW&#8217;s.</p>
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		<title>By: Simon Newstead</title>
		<link>http://virtualunderworld.net/wordpress/?p=1009&#038;cpage=1#comment-1184</link>
		<dc:creator>Simon Newstead</dc:creator>
		<pubDate>Tue, 27 Oct 2009 02:56:37 +0000</pubDate>
		<guid isPermaLink="false">http://virtualunderworld.net/wordpress/?p=1009#comment-1184</guid>
		<description>&lt;a href=&quot;#comment-1182&quot; rel=&quot;nofollow&quot;&gt;@Ariane&lt;/a&gt; 
Makes sense, thanks</description>
		<content:encoded><![CDATA[<p><a href="#comment-1182" rel="nofollow">@Ariane</a><br />
Makes sense, thanks</p>
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		<title>By: Ariane</title>
		<link>http://virtualunderworld.net/wordpress/?p=1009&#038;cpage=1#comment-1182</link>
		<dc:creator>Ariane</dc:creator>
		<pubDate>Mon, 26 Oct 2009 03:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://virtualunderworld.net/wordpress/?p=1009#comment-1182</guid>
		<description>&lt;a href=&quot;#comment-1181&quot; rel=&quot;nofollow&quot;&gt;@Simon Newstead&lt;/a&gt; 
Real estate is a major component in There, like it is in Second Life. The reason SL&#039;s economy is 20 times bigger than IMVU is largely because of real estate. 

None of the others have a real estate aspect. They provide private rooms that you can decorate, but everyone gets their own, so there is no market.

&lt;em&gt;There&lt;/em&gt; is also the only one besides Second Life and IMVU, where users can make and sell their own objects, clothes, modified objects, etc. Kaneva has a little bit of that as well, but the others only offer official merchandise for sale.</description>
		<content:encoded><![CDATA[<p><a href="#comment-1181" rel="nofollow">@Simon Newstead</a><br />
Real estate is a major component in There, like it is in Second Life. The reason SL&#8217;s economy is 20 times bigger than IMVU is largely because of real estate. </p>
<p>None of the others have a real estate aspect. They provide private rooms that you can decorate, but everyone gets their own, so there is no market.</p>
<p><em>There</em> is also the only one besides Second Life and IMVU, where users can make and sell their own objects, clothes, modified objects, etc. Kaneva has a little bit of that as well, but the others only offer official merchandise for sale.</p>
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		<title>By: Simon Newstead</title>
		<link>http://virtualunderworld.net/wordpress/?p=1009&#038;cpage=1#comment-1181</link>
		<dc:creator>Simon Newstead</dc:creator>
		<pubDate>Mon, 26 Oct 2009 01:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://virtualunderworld.net/wordpress/?p=1009#comment-1181</guid>
		<description>Great summary and comparison. Curious about your comment on There having the most robust economy, in what way?</description>
		<content:encoded><![CDATA[<p>Great summary and comparison. Curious about your comment on There having the most robust economy, in what way?</p>
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